Hi,
My dialog class needs to make some third party library calls that runs efficiently in the background. The SDK has .h, .lib and .dll files that my dialog app can make calls but need the calls happen in background giving the call and UI smooth performance while this occurs. Some calls have to occur like several times in a loop too. Maybe make a call in a different worker thread?. What is best option here?. Worker thread?. What is best threading tools?, MFC threads or C++ generic threads?. Recommendations before I jump in?.
My dialog class needs to make some third party library calls that runs efficiently in the background. The SDK has .h, .lib and .dll files that my dialog app can make calls but need the calls happen in background giving the call and UI smooth performance while this occurs. Some calls have to occur like several times in a loop too. Maybe make a call in a different worker thread?. What is best option here?. Worker thread?. What is best threading tools?, MFC threads or C++ generic threads?. Recommendations before I jump in?.